- it shows a picture of a newspaper on a towel rail
- he is using the towel bar to rest his newspaper on.
- essentially the rail isn't intended to be used in this way
PICTURE OF MAN WALKING ON LINE
- man is walking on a blue line. A blue line technically shows what direction to go to reach a certain destination i.e a train station.
- the line is also to split which way people go to and from this destination. On the left side people walk towards and on the right side people walk away. It splits up the crowd and makes it easier for people to navigate.
- instead one man decides to follow the line and walk on top of the line rather than on the left side of the line.
MY DESIGN CHANGE ON THE LINE
- my interpretation of the line is to split which direction people are going to and from a given destination.
- to make this clearer i would possibly add arrows on the floor, on a given distance to show which way you should be walking.
- this would show where to walk in regards to the line and also which side to stay between the line.
- a similar design has already been implemented with bicycle and walking lanes and so adding arrows o the floor would be effective i believe.
READING WEEK 3
'explain she and her team at IDEO uses images to inform design , and discuss one example she gives.'
The team uses images as a invitation to look, in a newly focused way, at ourselves and our everyday environments. She uses the images in a way to give a different perspecitive of what is happening , which can then inspire thpughts and design opportunites.
She also says that each image encourages the observers own interpretation and speculation about the situation.
one example she gives is of a picture in which open umbrellas resting on parking scooters in the street are shown. She believes this might suggest myriad functional opportunites and scenarios; for street furniture with shades, for vehicle seats finished with less heat absorpsive material, or for garments with insulated seats.
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'ethnography is a natural fit with persuasive computing, why?'
because persuasive computing is about technology being a part of our lives naturally and without us knowing its there any more. We are costumed to it. Such as always having the internet wherever you are.
This fits into ethnography as ethnography is about observing the natural use of technology in real situations. And so this can lead onto good product design.
Good product design is in the back bone of persuasive computing as persuasive involves technology being one with our life. And so this is only really achieved through good product design.
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'ethnography is a natural fit with persuasive computing, why?'
because persuasive computing is about technology being a part of our lives naturally and without us knowing its there any more. We are costumed to it. Such as always having the internet wherever you are.
This fits into ethnography as ethnography is about observing the natural use of technology in real situations. And so this can lead onto good product design.
Good product design is in the back bone of persuasive computing as persuasive involves technology being one with our life. And so this is only really achieved through good product design.
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